Silver Sonic
Member
I wanted to try Zone Builder and the features of 2.2. So I loaded up some examples and experimented a bit...
I was curious if I could replicate boost gameplay using wind. But I am not content with the result. It feels more like an ostrich drag race or something... but I tried to extend the level beyond that. Evening out vertex slopes is kinda finnicky.
It is far from a complete level and I was wondering if you could give me some suggestions so I could eventually turn this into a complete and more rounded level. I also wondered how I could give it more verticality for example.
I will see if I find time to build new things in.
This has only been tested with Sonic.
For the theme I was thinking about a collapsing highway bridge (behind the player for dramatic effect). As soon as I discovered those hive textures I decided for a hybrid bee hive/modern city theme.
I was curious if I could replicate boost gameplay using wind. But I am not content with the result. It feels more like an ostrich drag race or something... but I tried to extend the level beyond that. Evening out vertex slopes is kinda finnicky.
It is far from a complete level and I was wondering if you could give me some suggestions so I could eventually turn this into a complete and more rounded level. I also wondered how I could give it more verticality for example.
I will see if I find time to build new things in.
This has only been tested with Sonic.
For the theme I was thinking about a collapsing highway bridge (behind the player for dramatic effect). As soon as I discovered those hive textures I decided for a hybrid bee hive/modern city theme.
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s_hiveway.7z9.1 KB · Views: 163
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srb20001.png1 MB · Views: 384
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srb20012.png683.7 KB · Views: 323
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VSL_havockedhive-v1.zip79.7 KB · Views: 149
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