TheMarshMan
God of Platform Hell
Why did they make sonic the hedgehog for the game gear, but it was nothing like the original?
a bee said:Screen space led to redesign decisions. You can't really translate a 320x240 game well into 128x128.
Kilron said:a bee said:Screen space led to redesign decisions. You can't really translate a 320x240 game well into 128x128.
Are you sure? Playing the Genesis titles on the Nomad is no problem for me, and that screen is pretty small.
Blue Warrior said:Honestly, I like Sonic 1 for the Game Gear more than I like the Genesis version. It just feels like the Genesis levels drone on forever, the only zones I really enjoyed were Green Hill and Starlight. The Game Gear levels flowed a lot better and seemed more interesting for the most part.
Well, it was developed months after the Genesis version, and some similar-to-GG-sonic features/tiles are present in the ROM but didn't make it into the game. With enough applied cranial concussion, you could say Sonic for the Genesis is an early version of the Game Gear version.Autosaver said:Blue Warrior said:Honestly, I like Sonic 1 for the Game Gear more than I like the Genesis version. It just feels like the Genesis levels drone on forever, the only zones I really enjoyed were Green Hill and Starlight. The Game Gear levels flowed a lot better and seemed more interesting for the most part.
I agree. Oh and is it just me, or did the gamegear games have much more gimmicks?
(Glider flying, bubble transferring, spring shoes, flying sneakers,)