Language isn’t required unless you want to do REALLY complicated stuff like custom movesets, but SRB2 uses a custom version of lua, which you can learn more of on the earlier mentioned SRB2 wiki. (But again, you can get somewht far without knowing it, but some things sadly require lua scripting.)
Uhhh... put the mod into the SRB2 folder or the Addons folder, launch the game, on the title screen go to Addons, find the added file, select it and that’s all... Probably the most simple mod applying system in any game I played. :P
SRB2 uses the WAD format which you can edit using SLADE. But now the most common file format used is PK3, which in easiest terms, is just a .zip file format made for the SRB2 (/DOOM engine games) It’s easier to set up over WAD’s, so I recommend you to start by using PK3’s instead.
Hope this helps. :3 (This was anything but a lighting round...)
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