Help with missing textures in the level editor

For a school project I have been making a custom level and put my custom textures in the level editor. The only problem is that I am getting a red wall for the custom textures. I don't know if this has to do with either the software I used to make the textures and the color pallet or if something is just wrong with the level editor. Any help would be greatly appreciated!
 
This could be one of several problems:
  • Your map is a pk3, and the textures are included with it, but they are in the wrong folder within the pk3.
  • Your map is a wad, and the textures are included with it, but you either forgot to add the TX_START and TX_END markers or named said markers incorrectly.
  • Your textures are in a file separate from your map, and you forgot to include them as a resource when you created your map.
  • If none of these apply, try converting the textures to Doom format, assuming they are not already using that format.
If none of these are the problem, then I will need more details to try to help you troubleshoot.
 

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top