temor
i dream of werehog 2
hi so im planning a Sonic Unleashed inspired mod but there is one of the things that I can't seem to just somehow find a solution to
How do you make an object/sector that can be targeted by characters with homing attack but not break/explode/commit die?
now for second question is npcs
there are tons of them in the page but idk how to make one, can someone explain it to me?
How do you make an object/sector that can be targeted by characters with homing attack but not break/explode/commit die?
now for second question is npcs
there are tons of them in the page but idk how to make one, can someone explain it to me?