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HELP! Ice and sludge sectors

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One thing:

Control linedef leingths less than 100 make friction when you touch the floor, and >100 make ice. Make 'em really greater or less than 100, or you won't get much of a result.
Ex.
1: Very sticky friction
1000: Spippery ice
 
Unless the ice is an FOF. In that situation, you need to give the Ice/Sludge sector type to the FOF control sector.
 
1000 is way too slippery. I usually use 192 for ice.

Sludge slows you down a lot when you accelerate. At friction of 1, it would be very difficult to move without jumping.
 
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