hello

RBlue

Member
hello; do you know how to indicate a ring amount like:

character needs 5 rings or more to make certain ability, and if he uses it, he will lost 5 rings
 
player.rings checks for the amount of rings a player has at the moment. If you check if player.rings > 4 the ability should only activate if you have more than four rings.

 Using P_GivePlayerRings(player, -5) after performing the ring check will subtract 5 rings from your total.

Hope this helps! :worry:
 
thx dude
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another question, how do i make that my char makes the ability pressing custom 1
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and how to make my char boost with the whole script
 
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