player.rings checks for the amount of rings a player has at the moment. If you check if player.rings > 4 the ability should only activate if you have more than four rings.
Using P_GivePlayerRings(player, -5) after performing the ring check will subtract 5 rings from your total.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.