Guide to the 2.4 Item Roulette

Guide to the 2.4 Item Roulette

Twins'R'Okay

Mid-tier Pixel Artist
Twins'R'Okay submitted a new resource:

The True Nature of EXP & The Item Roulette - AKA How I Learned To Roll Invincibility at Nil EXP

With 2.4's release came with it a large amount of changes to the Item Roulette with how it builds its reels and how items are distributed. The goal of this guide is to basically detail how item distribution works in this game, how EXP affects it and how the roulette differs in various parts of the game.



Let's start with the main game, assuming you have 8 players racing, as intended.
The way that item distribution largely works is that items are strictly given based on distance...

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There are bugs with player positions that prevent the item roulette and EXP system from working correctly:
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EDIT: Adding more bug-related info.
EDIT 2: Replaced because the previous one did not have an "opponent in front" if all opponents that are ahead have already finished, causing the first number of FB to be 8,192.
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