Essentially, I'm trying to create a texture that has transparency, but when I apply it to a FOF where it should be transparent it's all garbled. Its 32x32, does it have to be 64x64 or something?
Basically, you can't actually stick arbitrary transparent textures on the side of FOFs. The only ones that will display properly are ones which are only transparent on the very top, like GFZGRASS.
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