pieman eater
Member
umm... whats gl mode *does first post dance*
tails92 said:OpenGL is a 3d accellerated mode, and it requires a decent video card.
ree-c said:So, running at 35FPS (SRB2's maximum), in 1280x1024, with 16x Aniostropic filtering on an AMD-Sempron 2800+ at 1.6Ghz is impossible?
I managed 35FPS at 800x600 in bilinear filtering on a 64Mb hercules 3D prophet PCI graphics card on a 5 year old celeron, running at 633Mhz.
The CPU doesn't process the graphics in OpenGL, the grphics card does.
Did I mention that it runs at least twice as fast on all of my computers, even the one with the sucky onboard S3 pro-savage 32Mb chip? Still runs faster, even if that computer is on a Pentium 4.
Draykon said:Look, let's face it. Software and OGL are even matches. I like the look of software better, some people like the look of OGL better. Your best option is to try them both and see which one you like. On some computers, Software runs faster, on others OGL runs faster, it's system dependent.
Draykon said:One more thing, why is this in Releases?
Dark Warrior said:Nearest drawing in OpenGL looks almost completely like software's drawing. Honestly, you can't *really* debate the issue of how it looks, because OpenGL has more than one drawing method.
Dark Warrior said:That's my point:
Nearest looks almost exactly like software. So if you hate the blurring effect, just switch the drawing method.
Also, OpenGL can draw larger levels than software. Where at a certain point Software makes HOM with an open sky, OpenGL draws it perfectly. Seriously, use OpenGL.
FoxBlitzz said:Use OpenGL Mode if you have a fast graphics card that supports DirectX 7 or higher.