geyser manipulation

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verifiaman

The master of verification.
I am having a bit of a problem. a few seconds a go while i was working on my newest level, I noticed something: if you have a platform in the middle of a geyser sector nd you time your jump, you catapult real high. Is there any way i can do that without the platform?
 
I've been able to time high jumps with the fluctuating tide in Nuclear Sunset Zone Act 2. Is that what you mean?
 
Yeah, I waited for the tide to rise at just the right point. It needed no platforms.

I highly suggest you do not make the player use this technique to complete the level. Hide a secret with this instead.
 
thats what im trying to do. make that part needed to get through the level, but at the same time use that timing thin to get a bonus.
 
You can't make the player do that, because I doubt many people even know this technique. It's a brilliant idea, but the gimmick basically is Carnival Night Syndrome. But anyway, just put a Continuous Ceiling Mover (linedef type 4) on a water FOF.
 
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