Tc54
Member
many reasons. 2.2.15 cant even mostly support x sonic, psonic and ftails take up a big chunk of the space in srb2, lag, mod problems and many other problems related to mods. why do you ask?why are you still using 2.2.13
many reasons. 2.2.15 cant even mostly support x sonic, psonic and ftails take up a big chunk of the space in srb2, lag, mod problems and many other problems related to mods. why do you ask?why are you still using 2.2.13
wdym? X Sonic runs fine in v2.2.15many reasons. 2.2.15 cant even mostly support x sonic, psonic and ftails take up a big chunk of the space in srb2, lag, mod problems and many other problems related to mods. why do you ask?
no, i said mostly, when i put another character addon and when i play as x sonic in a stage it crashes in my 2.2.15wdym? X Sonic runs fine in v2.2.15
You're probably speaking of 2.2.14
Low end PC? I can use several characters AND X Sonic, even freeslot-consuming ones!no, i said mostly, when i put another character addon and when i play as x sonic in a stage it crashes in my 2.2.15
kinda, but no custom build.Low end PC? I can use several characters AND X Sonic, even freeslot-consuming ones!
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You might also be using an outdated custom build.
and the only freeslot consuming mods i can use are sms, ps and ft (i know ive said that there was problem with the chrispychars mod but it can handle more freeslot characterskinda, but no custom build.
Pointy and Fluffy run just fine for me, plus other charskinda, but no custom build.
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and the only freeslot consuming mods i can use are sms, ps and ft (i know ive said that there was problem with the chrispychars mod but it can handle more freeslot characters
The mobile port hasn't really been updated yetwhy are you still using 2.2.13
Nor for N64 Mario, worse is that there's no space, so that same Mario is N???MARIO in the HUD.This isn't much of a bug so much as a mishap, but in the mania preset, x is usually replaced with w in the end screen. There also aren't any numbers, for people like S3 Sonic. No gif yet, sorry.
listen, idk but this was a problem for me, but i think i should really start using my old pc for srb2. it has more gigabytes even if its weak. so uhhhhPointy and Fluffy run just fine for me, plus other chars
Now, back to the actual thing you said, Why do you think dev will update this mod for an older version? It uses exclusive stuff from 2.2.14+ anyway
Are you on 2.2.15?Idk if im just an idiot or like... I can't get anything for adventure style to work.
I tried using the commands but they didn't work, Idk if there is some special thing you have to do, so if there is please help. :'C
Nope! I just updated and it works! thanks!!!Are you on 2.2.15?
Changes:All Styles: + Custom HUD Library update ~ Parity with MRCE's version of Custom HUD Library + All features coming with 4.x + Styles API - the hooks (See documentation here: https://github.com/TeamSprings/SRB2-Game-Styles/wiki/Add%E2%80%90on-Support) + "TallySetup" + "TallyEnd" + "TallySkip" + "MonitorSpawn" + "MonitorDeath" + "MonitorLoot" + "MonitorRemoval" + IT in-HUD indicator for tag + Multiplayer RS Emerald Display + Custom Emblems...
Besides advance and rush?yknow what other sonic game dimps developed ;)
i was referring to sonic 4Besides advance and rush?
Colors DS and UnWiiShed (also kind of pocket adventure, that game was made by dimps but before they formed the enterprise)
But my point is fair, those games were also made by dimps and all the devs behind pocket adventure entered dimps after making pai was referring to sonic 4
-Sonic R
-Sonic Colors DS
-Sonic Adventure 1
-Sonic Heroes
-Shadow The Hedgehog
-Sonic 06