frozenLake
Member
Hey, I figured I'd make a thread to post the stuff I've been posting on the Discord Server, and believe me, I have a /lot/ of it.
https://gfycat.com/DeterminedRepulsiveCoypu
https://gfycat.com/HairyFaroffDarklingbeetle
First off, we have my experiments in making oddly set up colormap effects, that can't be recreated with the existing way colormap line effects are currently set up: we would need some sort of way to specify a lump to be used instead of defining the hex codes. However, this would not be able to be used in opengl.
However, something like this would be, where the palette would be changed based on if the camera is inside of a colormaped sector. However, experiments regarding this thus far have failed, resulting in a custom palette with a specific flash map to display when the player is within the sector, and not the camera. I have no idea how to go about fixing this. GIF recordings of this fail, as their palette cannot be changed in the middle of an operation, so I cannot show off this bug without releasing the testwad in question, which is kinda a no-no. (course if you want you could totally pester me for said wad on the discord)
If I end up doing any more bizarre shit, I'll see about posting it here as well. But for now, feel free to comment on my screwing around with palettes and colormaps.
https://gfycat.com/DeterminedRepulsiveCoypu
https://gfycat.com/HairyFaroffDarklingbeetle
First off, we have my experiments in making oddly set up colormap effects, that can't be recreated with the existing way colormap line effects are currently set up: we would need some sort of way to specify a lump to be used instead of defining the hex codes. However, this would not be able to be used in opengl.
However, something like this would be, where the palette would be changed based on if the camera is inside of a colormaped sector. However, experiments regarding this thus far have failed, resulting in a custom palette with a specific flash map to display when the player is within the sector, and not the camera. I have no idea how to go about fixing this. GIF recordings of this fail, as their palette cannot be changed in the middle of an operation, so I cannot show off this bug without releasing the testwad in question, which is kinda a no-no. (course if you want you could totally pester me for said wad on the discord)
If I end up doing any more bizarre shit, I'll see about posting it here as well. But for now, feel free to comment on my screwing around with palettes and colormaps.