FPS engine with 3D raycasting rendering coded in Flash

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Looking pretty good but well I once saw a port of Doom itself to flash but it's build from scratch so it's cool
 
Nice. But is this 'real' raycasting? Doom wasn't 'real' raycasting.

If true raycasting, you could achieve some massive speed gains by utilizing multiple threads. Raycasting is extremely parallel.
 
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