WellDoneSnake
Yoko Shimomura
So I'm making a map and decided that it would be nice to add a small wooden fence alongside the edges of some sectors.
I chose to make the fence using FOFs instead of pegging midtextures, as a way of giving the fence a 3D look.
Yet I seem to have the player's sprite get affected (visually) by just standing near the fenceor even just looking at it.
*Edit: Looking at it no longer causes any visual problems, but the former effect still remains.
Example
Is there a reason for this?
I chose to make the fence using FOFs instead of pegging midtextures, as a way of giving the fence a 3D look.
Yet I seem to have the player's sprite get affected (visually) by just standing near the fence
*Edit: Looking at it no longer causes any visual problems, but the former effect still remains.
Example
Is there a reason for this?
Last edited: