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Flash-drawn wads a.k.a. NG wads (cancelled)

Do you want a next gen sonic wad?

  • Hell no!

    Votes: 0 0.0%
  • wtf r u talking about?

    Votes: 0 0.0%
  • no

    Votes: 0 0.0%

  • Total voters
    10
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At least the character wads are being continued. I liked the idea, but it seemed too hard and would be a lifetime to complete. So I understand why it died, but I'm glad the character are still going. I hope Shadow & Silver have super forms too like they do in the game.
 
Oh yeah, I forgot to mention the wad screws with the jump and spring animations of others characters by fusing the animations making it look bad, this happens with the sh-sonic wad too. Why?
 
Apparently the soc has the first spin frame loop to the spring up frame and the spring loop back to the spin.

A better way would be to give the spring rising state a duration of 0 and set the next state to the spining.
 
BlueZero4 said:
Apparently the soc has the first spin frame loop to the spring up frame and the spring loop back to the spin.

A better way would be to give the spring rising state a duration of 0 and set the next state to the spining.

Agreed. But why does it mess with the other jumps and why would the creator do that?
 
Because socs turn on always, not just for one char, unless I missed something.
 
It's not too bad, but honestly, with the camera not staying behind the characters back, it get kinda confusing. The character wad's good though.
 
Yeah.. I'm starting to work on my art skills a bit more.. :roll:

Shu said:
I dunno, but some thing about the Shadow sprite just doesn't do it for me.

Yeah, I said the same thing. Trust me when I tell you that the larger version of the picture looks way better.
 
Yeah... Something does seem very strange about those. I mean sonic is almost perfect, and shadow is ok. I think the ears need to be closer to the forehead.
 
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