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Your have non-deafed rings. Checking the float (or deaf, depends on what editor you are using) tag will make these rings float 32 fracunits above the sector, and will look a lot better.
Also, I found your secret. I would highly discourage you from placing all the emeralds in the same place, or even in the same level for that matter.
No, and I don't want to. Emeralds are things you find throughout MANY levels. You'd find about one emerald every three levels in most levelpacks, and a bit more if it's tokens. And you never have more than a one emerald to location ratio, though it'd be interesting to see a one emerald to many locations ratio.
And unless you're building a Mod, I don't advise putting individual emeralds in levels, only tokens.
One reason you can get by with tokens is that:
1) If you don't include a game-data it's just a super transformation.
2) Collecting a token doesn't guarantee an emerald, it's only a chance at one, so it's almost good to put more than 7 in a mod.
Tets, I just used mathematical terms in a coherent post. Ooooooooh buuuuuurn.
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