Personally I couldn't get into MM 6 as much as the others, though it's stage design and music were very memorable. ESPECIALLY Tomahawk Man's stage music :3
That one was a masterpiece and the Complete Works version was even better.
Personally I couldn't get into MM 6 as much as the others, though it's stage design and music were very memorable. ESPECIALLY Tomahawk Man's stage music :3
Even though Super Metroid may have been the most significant technological leap for the 2D Metroid series, all of Super Metroid's changes were retained and expanded upon in future Metroid games, so Fusion and Zero Mission actually have nicer handling for the game engine.Super Metroid is the pinnacle of the 2D Metroid experience. It was the one to install the map, has the most moves, has HIDDEN SECRET SKILLS only dedicated experimenters (and lazy GFAQSers) could figure out, and you fight Ridley TWICE!
I'll agree with MMZ 1 to some extent, but Megaman Zero 3? Difficulty? No such thing. Well... not as difficult as most people make it out to be. Though Blazin' Flizard's stage was a pain in the ass whether it be a normal or a speed run.
To each their own I guess. Although if you ask me, all of the classic Mega Man games have some shining qualities of their own. Except 4. I fucking hate 4.
Oh 4 wasn't that baaaad. Stages were pretty neat and contained their unique difficulty, especially Bright Man's stage.
Good god, don't even get me started. Poor AI, and yet unreasonably damaging if you run into a robot master (25% health? Jesus!) How they managed to make bosses that were unfairly cheap and stupidly easy is beyond me.Now certain bosses on the other hand... COUGHTOADMANCOUGH
Dust Man's is one of the few in the game where the percussion works with the song.But come on... you can't say Dust Man's theme may be categorized as "bland" or "washy" now right? I'm not just saying this because I think the song has a nice beat, but how it affects the atmosphere of the stage in a dark futuristic fashion.
GTFO or play a classic game NOW.Classic: None
Summary of later ones:X: 3 (I only have up to X3, so I can't say anything beyond that)
Look here:Metroid:
So far Super Metroid, since I recently bought Metroid Prime and my opinion may change when the game actually arrives and I have the chance to play it. AND I HOPE IT'S THE 1.0 VERSION. I just love ludicrous sequence breaks =P
Mega Man:
Classic: 6 Welcome to the club, brother.
X: 6. Yeah, you may think that I'm weird for liking the one that's full of ridiculously unfair death traps, but this game holds an special place on my heart for being the first Mega Man game I've ever played. I didn't find them unfair, just a step up in difficulty. For an extreme challenge, try to 100% the game as ZERO ONLY.
Zero: 3, of course.
BN: 6, falzar jap version. Stupid Capcom of America hates the Django sidequests apparently. =( Indeed they do, so far as to eliminate all Django's sprites from the PA in 6.
Legends: 2, since it's the only one I actually played =P I've played 1 to the point of map memorization, try it out.
ZX: ...Nothing. I only played the first one a little bit on a emulator then decided it's not worth playing the game unless it's on the real hardware. You best Amazon that stuff right now. ZX is awesome and ZX:A lets you play AS the bosses.
SF: Never bothered with that series.
EDIT: HOLY COW Am I seriously still using that avatar? o.o Yes, yes you are.
GTFO or play a classic game NOW.
Summary of later ones:
X4= Awesome.
X5= Good.
X6= Horrendous.
X7= Terrible.
X8= Okay.