Fatal Error in SRB2

Samuelator

Member
So, one day, I was just playing a game (you know wich one) with Exetior, and here’s when I thought : “Hey, there are not enough EXEs”, so, I) decided to make a Fatal Error mod. Could you help me? I already got some things:
Post automatically merged:

The first one is for super and the titlescreen .
 

Attachments

  • Fatal_error_title.mp3
    5.4 MB
  • fatal-error-sonic-your-code-is-mineeeee 2.mp3
    250.4 KB
  • fatal_sign.png
    fatal_sign.png
    25 KB · Views: 67
I need help with the sprites
I can help you then, i'm pretty good at sprites. (I belive so, atleast :knuxsmug:)
I don’t know anything about modding…
There's a thread where i gave a few links to various tutorials regarding characters (i assume that's what you want to do), you can check it out there (i dont feel like pasting these for the third time (yes there is that many people asking the same question))
 
I can help you then, i'm pretty good at sprites. (I belive so, atleast :knuxsmug:)

There's a thread where i gave a few links to various tutorials regarding characters (i assume that's what you want to do), you can check it out there (i dont feel like pasting these for the third time (yes there is that many people asking the same question))
Great! Then, I believe that we should make it vanilla style

By the way, I found a tool to make error signs for this character mod (yes, that’s eggxactly:welcometoreleases: what i’m making): it’s https://shikoshib.ru/tools/winerr
 
Last edited:
Here are some of my ideas :

We make 2 separate files: one for the character, and one for the transformation from sonic to fatal error,

and, we add a titlescreen, like this one:

IMG_0557.jpeg


but with srb2 on it

and, something like infinite’s shadow… thingy

also, with an animation on tossflag, destroying a radio of enemys, and playing the audio i already sent, the second one

as it comes from S3&K, we should add a hyperform,

for super, critical error, and for hyper, “the abomination”
IMG_0555.jpeg

IMG_0556.jpg
 
Here are some of my ideas :

We make 2 separate files: one for the character, and one for the transformation from sonic to fatal error,

and, we add a titlescreen, like this one:

but with srb2 on it

and, something like infinite’s shadow… thingy

also, with an animation on tossflag, destroying a radio of enemys, and playing the audio i already sent, the second one

as it comes from S3&K, we should add a hyperform,

for super, critical error, and for hyper, “the abomination”
Seems doable! Just one problem... I've never sprited characters THAT tall... but i'll try regardless lol.
Also, i'm not entirely sure if he needs shading like the normal characters, should he?
 
Looks great!
Oh, alright, i tought it looked a bit bad, i guess i was overthinking it.
what can we do with a video of the transforming from sonic to fatal error?
I mean, it would be possible to put the video in the mod, but that would bloat the file's size a lot, unless it's pretty small.
We could move the sprites shown manually, but honestly that'd be really hard (i assume you mean the game's intro)
 
i got the video from the transformation, we could use it like this: you play as sonic, in greenflower 1, but no enemies, nor rings, nor monitors, and at the end the video plays and the next level starts, with fatal error
 
i got the video from the transformation, we could use it like this: you play as sonic, in greenflower 1, but no enemies, nor rings, nor monitors, and at the end the video plays and the next level starts, with fatal error
Here's a concept of how that would work
 

Attachments

  • fatalerrortest.pk3
    168.4 KB · Views: 67
Here’s the video
Wow! First off, i will not be able to sleep for the next week, thank you very much :sadthumbsup:
Second, it seems short enough to just put it in the game, although the sonic 3 zones and sprites won't fit in srb2, so it looks like we'll have to make another one (not looking forward to that as shown in the first sentence:blink:)
 
Wow! First off, i will not be able to sleep for the next week, thank you very much :sadthumbsup:
Second, it seems short enough to just put it in the game, although the sonic 3 zones and sprites won't fit in srb2, so it looks like we'll have to make another one (not looking forward to that as shown in the first sentence:blink:)
hahaha :shitsfree:
i’ve been thinking on this loooong ago
like past week :dramahog:
Post automatically merged:

What shall be the next step?
 
Last edited:

Who is viewing this thread (Total: 0, Members: 0, Guests: 0)

Back
Top