Upon trying to make an open-air level, I promptly ran into a problem: when two different sectors with two different floor hights border each other, and the higher one uses F_SKY1 as a floor flat, a missing texture appears in-game, yet doom builder doesn't see it. On the other hand, when a lower ceiling uses F_SKY1, no missing texture appears.
This illustates my problem:
http://www.sendspace.com/file/km9gs9
Is this a bug? Or can I fix it.
This illustates my problem:
http://www.sendspace.com/file/km9gs9
Is this a bug? Or can I fix it.