Metal96
Member
Yes, I understand the title is a bit weird. Anyway,
Hi all,
This may sound strange, but I just want some tips/help on a bit of... different... SRB2 editing. Anyway, I want to make a music video for one of my newly released songs (download it here! "Kingdom," track 4 on the Sands of Time EP) using SRB2. This is because I don't really have anything better to do animation with that I know how to use and I think the result might be rather cool. Do my own style of CG animation... Anyway, what I would do is find a video editor that can chroma-key out the background, dynamically shrink the size so I am 128 pixels tall in the video, and then "resample" it to 15fps and export each frame as a PNG. These would be imported into SLumpEd and saved in a wad with object info. What I want to know, however, is how to:
Hi all,
This may sound strange, but I just want some tips/help on a bit of... different... SRB2 editing. Anyway, I want to make a music video for one of my newly released songs (download it here! "Kingdom," track 4 on the Sands of Time EP) using SRB2. This is because I don't really have anything better to do animation with that I know how to use and I think the result might be rather cool. Do my own style of CG animation... Anyway, what I would do is find a video editor that can chroma-key out the background, dynamically shrink the size so I am 128 pixels tall in the video, and then "resample" it to 15fps and export each frame as a PNG. These would be imported into SLumpEd and saved in a wad with object info. What I want to know, however, is how to:
- Create a camera object that will always face my object and follow zoom tube waypoints for some nice dynamic camera
- Make this object also face me when in the air (make the object also change vertical angle)
- Make an object that will use mulitple freeslots for continuous "video" playback
- Some math that will let me easily find out how to waypoint this camera to match the movements of my camera
- I may think of something else...