Ever want to take a shotgun to a Jetty-Syn?

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Azure

Member
Now I'd like to see if you can reverse this and bring Doom 2 into Srb2. I wonder what the results would be.
 

Prime 2.0

Member
Now I'd like to see if you can reverse this and bring Doom 2 into Srb2. I wonder what the results would be.
The result would be Lightless Labyrinth Zone's boss, and/or that one Halloween mod that stole levels from SASRB2.

It totally figures that you would be the one to do this, Shadowhog; do us all a favor and never stop being so awesome.
 

D00D64

Probably Responsible
Moderator
Kart Krew™️
Judge
Seeing as this was posted, I might as well bring up this:

5DTR9.png


L9zu4.png


A SubMod for REELism that uses Jade Valley as a map. Thanks to ZDoom now having 3D Floors in Software, this was easy to do, though some visual bugs exist involving 3D Floors, and I had to make water Solid so enemies don't all just dump themselves in the pools.

If you want the map itself, here:
https://dl.dropbox.com/u/7986587/JadeValley-REELism.wad

If you want to get REEL, head over here:
http://thekinsie.com/reelism/

NOTE: The map lacks a Map-specific Jackpot, though since ShadowHog ported Jetty-Syns, I hope to use those for it.
 

Ice

Pretty chill guy
Wow those shots really drive home how big SRB2 maps are. Hard to think of things on the doom scale...
 

Shadow Hog

Member
Added Jetty-Syn Bombers. Took some liberties with this one; they move faster than their Gunner cousins, as well as go higher over your head. Also, the bombs they drop have twice the splash radius of their SRB2 counterparts (although this just makes them keep parity with most Doom splash radii, if it matters).
 

BlueRooster

That rooster guy.
WOW!!! This is awesome! I always wanted to have SRB2 badnicks in doom, if only the other ones where added...
 

I'll Begin

🐑✨
That's brilliant. Man!

I, too, have often thought about what it'd be like to port Doom enemies into SRB2. It's totally possible, but eh
 
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