Confirmed ERZ2 Elevator Teleporter sometimes sends the player above the destination out-of-bounds

SilicDev

Amateur Speedrunner and Programmer
During a speedrun attempt I was watching the elevator teleporter broke and teleported the player above the room they were supposed to be teleported to.
[Clip was deleted]
As you can see the player was touching the wall at that time.
A similar bug was reported before but is marked as Fixed, so it might have reappeared.
(Even though an addon is used here I don't think it would affect the behaviour of this)
 
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The clip is no longer available. Do you have some other way to share the recording of this bug?
 
No, it seems the streamer deleted the clip :/
I could probably remake it from the VoD but I'll just sit down later and try to reproduce it, might be able to give more info then anyway.
Post automatically merged:

srb20013.gif


Nvm I got it pretty quickly, when running against the seam in front of the player it just happens
 
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