Ok, I dunno how long I've been working on this, but it's been quite awhile. What we have here, is a replacement for many of the enemies in the game. It's not 100% complete however, as I hope to replace ALL the enemies in the game. (Excluding the Mario Mode enemies.)
So, here's your download link:
http://www.supersanctuary.net/srpgp/ffh/download.php?file=f6498080d828fec3905adb53103636f3
(Please do not complain of my using SRB2FFH without first checking to insure the download link is broken, which it isn't)
Here's your one screenshot:
And here's a description of all the enemies I've made so far:
Aero Thingy
Replaces: Blue Crawla
This little guy will just float around, roughly following the player. Not particularly harmfull, but a bit of an annoyance around springs.
STOD (Spinning Top Of Doom)
Replaces: Red Crawla
These relatively annoying enemies will dash at you, in short bursts of high speed. Unlike Crawlas, they make an annoying sound, and can be herded into out-of-the-way pit areas.
Fire Starter
Replaces: Gold Buzz
These enemies... were a much bigger threat in my head. They'll just sit in place, spewing fire upwards. They'd probably be more of a menace if they were placed in more logical places, but oh well.
Grenader
Replaces: Red Buzz
Ah, now these guys produce a challenge. They'll float in place (Which, thanks to the placement of Buzzes, is usually out of reach) And launch short-ranged grenades at the player. They can often make otherwise easy paths a relative challenge, and are best avoided just by running fast.
Z-Wing
Replaces: Jetty-Syn Gunner
Ah, the infamous Z-Wings. A Draykon Vokelda classic. For those of you unfamiliar with these enemies, they move quickly, launching waves of bullets at the player. A fitting replacement for the Gunner if I may say so. They're difficult to defeat, and your best bet when facing them is to just run. (Be glad I moved these guys to the Gunner slot, they used to replace the Crawlas >_>)
Those are all the enemies I've devised so far, suggestions are welcome, as well as constructive critisism, and mindless bashing.
So, here's your download link:
http://www.supersanctuary.net/srpgp/ffh/download.php?file=f6498080d828fec3905adb53103636f3
(Please do not complain of my using SRB2FFH without first checking to insure the download link is broken, which it isn't)
Here's your one screenshot:
And here's a description of all the enemies I've made so far:
Aero Thingy
Replaces: Blue Crawla
This little guy will just float around, roughly following the player. Not particularly harmfull, but a bit of an annoyance around springs.
STOD (Spinning Top Of Doom)
Replaces: Red Crawla
These relatively annoying enemies will dash at you, in short bursts of high speed. Unlike Crawlas, they make an annoying sound, and can be herded into out-of-the-way pit areas.
Fire Starter
Replaces: Gold Buzz
These enemies... were a much bigger threat in my head. They'll just sit in place, spewing fire upwards. They'd probably be more of a menace if they were placed in more logical places, but oh well.
Grenader
Replaces: Red Buzz
Ah, now these guys produce a challenge. They'll float in place (Which, thanks to the placement of Buzzes, is usually out of reach) And launch short-ranged grenades at the player. They can often make otherwise easy paths a relative challenge, and are best avoided just by running fast.
Z-Wing
Replaces: Jetty-Syn Gunner
Ah, the infamous Z-Wings. A Draykon Vokelda classic. For those of you unfamiliar with these enemies, they move quickly, launching waves of bullets at the player. A fitting replacement for the Gunner if I may say so. They're difficult to defeat, and your best bet when facing them is to just run. (Be glad I moved these guys to the Gunner slot, they used to replace the Crawlas >_>)
Those are all the enemies I've devised so far, suggestions are welcome, as well as constructive critisism, and mindless bashing.