Egg Capsule Isn't working properly

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Agent Hack

Known as Wind on SRB2
jhz3bug.png


I lol'd when I first saw this. As you can see here, the Egg Capsule does not rise properly. So..Um...HALP?

If you want to see the Map for yourself just ask in this topic or PM Me.

Thanks in advance.
 
If you're using the guide on the wiki, it's likely outdated, try looking at GFZ1 and figuring it out for yourself.

Other than that, I don't have much help, sorry. :(
 
1) Open GFZ3
2) Copypaste capsule's in-map sectors
3) Copypaste capsule's control sectors
4) THE TRICK: Don't forget to use same floor height as GFZ3's.
5) Edit floor textures as you want.
6) Don't use same tags as capsule's control sectors

I did so and worked at the first try.
 
I made the capsule using GFZ3 as a reference. I did everything exactly the same. Except for the height. ._.'
 
Why not just heavily edit GFZ3? Just make it look SOOO different that nobody will know. =P

EDIT:
That means I have to re-design the whole level all over again. ._.'
Yup. D=

EDIT2: Or just change the floor heights to gfz3's.
 
In DB, you can change the heights of sectors in a level by a value by typing ++<value> or --<value> into the height field. So if you wanted to move the entire level down 1000 units, just select the whole map, and type --1000 into both the ceiling and floor fields. This lets you set the height to the same it is in GFZ3 quite easily.
 
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