edit:Babylon Guardian (srb2riders required) **LINK UPDATED**

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Took about a week to do, but its done now.

Start point:
srb20274.png


If you get stuck on the rail, jump once:
srb20278.png


Second entrance:
srb20285.png



You must add srb2riders when playing this or it will not run properly.

Do not add sonicrider and srb2riders at the same time, or else crash.

You might expect another one the these from me.

Link:

http://www.sendspace.com/file/ihe2ex

A note for CZ64:

If you want this to be added to srb2riders, feel free to put this in there.

Enjoy.

edit: Also post some improvements that might be needed in this if there aren't any.
 
Slight problem. The boss stage is called Babylon Guardian, not Digital Dimension. Digital Dimension already exists in SRB2 Riders, ergo, you are compelled to rename your stage.
 
Boinciel said:
Slight problem. The boss stage is called Babylon Guardian, not Digital Dimension. Digital Dimension already exists in SRB2 Riders, ergo, you are compelled to rename your stage.

Updated that.

Look In the first post now.

edit: Curse my short term memory. '>.>
 
Why bother making and testing this without the exe? If this is meant for SRB2 Riders, it shouldn't be tested using srb2win.

Also, lava makes it look more like hell, but it slows down the game. You're not supposed to jump like this at all. If you want it to be scenery, either remove the actual lava, or make the sectors smaller.

You don't have to use Speed Pads after you get teleported. You can just turn the Passuse flag. Might as well turn on Block Monsters as well. And move the sector and Teleport Player Thing up more, so that you won't get teleported in the air. Try to get it as soon as you land.
http://srb2wiki.sepwich.com/wiki/Linedef_Type_104

There shouldn't be any rings in there to begin with. Babylon Guardian was meant for you to have as much air as possible so that you can Boost into him, so might as well replace the Random Monitors with the Air Points Monitor (Thing Type 308).

The reason why the rail suddenly stops is because you didn't add the Passuse flag to the last FOFs. If it's not on, the player is teleported to the middle of the sector, as a Speed Pad is supposed to. But part of the code was removed, so it keeps teleporting you without stopping. And it's a good idea to make the rail lower, so that you don't have to jump on it like before.
http://srb2wiki.sepwich.com/wiki/Linedef_Type_65

If you use a Shatter Block, anyone can break it. They also get stuck in the Special Move frames, which does not allow you to run or stop. Use a Bustable Block instead. Making it respawn takes a while to make, and it's kinda complicated, so don't worry about it.
 
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