742mph
My work is never done yet
A particular sector inside a cave in a partially completed level of mine doesn't seem to connect properly with the outside of the cave. Instead of the flat bleeding out, though, the outside area below the floor seems to be bleeding in. I've tried flipping the linedef that connects the inside and outside, re-drawing the linedef, re-drawing the entire sector, checking for zero-length linedefs, etc. but nothing seems to work. And yes, each side of the linedef is part of its proper sector. Here's a screenshot of the issue: http://postimg.org/image/wj35ujnsh/
The level itself can also be found here: http://www.sendspace.com/file/5exqch
(No, my level is not going to be completely enemy- and ring-less once it's finished. Don't worry.)
The level itself can also be found here: http://www.sendspace.com/file/5exqch
(No, my level is not going to be completely enemy- and ring-less once it's finished. Don't worry.)