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DoomBuilder Editing Tutorial!

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ST218

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Okay, this is something I've been promising for a long time, and I finally got around to it. It's somewhat complete: The text is all ready, but no screenshots, for various reasons. I figured I might as well post it though. Feedback is very much appreciated:

Here you go
 
Now, if only to get those things' sprites working in Thing mode(though it doesn't make a difference). I know how to do it but I'm too lazy to edit the cfg file. And I still don't get it why I have to have that gfx.wad, DB works w/o it for me and I still can see the textures.
 
Some guy2 said:
Now, if only to get those things' sprites working in Thing mode(though it doesn't make a difference).
You know, I already edited the config to use that since I was that bored. You can get it at here. Anyway, I skimmed though this guide SonicandTails218 and it looks pretty good. It will definitly stop the "I hate DoomBuilder because it's hard to use" comments.
 
Omega the Hedgehog said:
Holy shiznit, that guide is long. Where, pray tell, did you find the patience/time to write that monster?! O_O

It's obvious. I have no life :p
 
Someone ought to move this to Archives. Also, how do I use the cfg file? It links to a page, and what do I do with that page? I'm so confused.
 
Yeah, you gotta right click it and hit save as, or save target as, or whatever your browser's equivalent is. I'll go change the page right now to note that.
 
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