Either make the game start in a map that uses forceskin (which will send you directly to it with the specified character), or you can use
Code:
Character <n> (0 = Sonic, 1 = Tails, 2= Knuckles)
Status = 0
in a MainCFG or whatever to disable the specified character(s) for the character select screen. Note that they can still be chosen from the multiplayer character select, though. Hope that helped.
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