The same thing happened to me but only on the OpenGL direct draw it happened and I couldn't figure out what the hell was that error. So for now I'm only using OpenGL without direct draw.
I just want to have Fullscreen on SRB2 DirectDraw again. I was disappointed in 2.1.15 that srb2dd (Old srb2win) won't get Fullscreen. Only Windowed Mode. SRB2 DirectDraw was better for Frames per Second for my Laptop's poor video card.
The DirectDraw interface not only performs like complete ass on modern operating systems, but is also a license violation. Whether you like it or not, it's going. Better start reporting SDL2 issues.
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