To celebrate Christmas, Demo 2.3 is here to make your Christmas special with wonderful mods.
Some shadow fixes and a fix for Snow Carnival 3 in Race and Competition (I meant that it's no longer in those modes, ok?) and that's it...
HO-HO-HO!!!!
Now (at least I think so...) the README is working!
Okay, wait a minute, send it to me first and then send it to the others, I don't want to show things that are too unfinished. One question, is it about Demo 2.4 or Demo 3?
Post automatically merged:
Just to be clear, Demo 2.4 is to prepare players for Demo 3. If 2.4 is buggy, I'll have to make a 2.5. If it doesn't need adjustments, I didn't want to say this, but... Demo 2.4 will be the last in the 2.X series.
Even though I haven't changed much, I haven't been able to add some things, so there's a 30% chance I'll make a Demo 2.5. 1- Texture corrections in the "Desert Toxic 2" levels. 2- Correction in Level Select where Act 2 is present. 3- Water that was slightly duplicated above the objects in "Desert Toxic 1" corrected to be below. 4- New Area in Super Green 1. 5- HUD updated for recent versions. 6- New command to choose music from STSCA versions.
Actually, I only added some songs from Demo 3 (as far as I remember, that's all I added).
I added some things from Demo 3, NOT EVERYTHING. 1. Fixed an issue in SGZ 1 where the grid texture wasn't working on the other side; it now works correctly. 2. The sky texture in SGZ 1 has been changed to a stage sky instead of a normal sky texture. 3. SGZ 3 now has a capsule. 4. Fixed an issue in SGZ 3 where the title card was a normal...
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