How is it done? I am trying to make it so a Character WAD can shoot an object that deflects like a Koopa shell, but only on two walls, and can home in on a target.
How is it done? I am trying to make it so a Character WAD can shoot an object that deflects like a Koopa shell, but only on two walls, and can home in on a target.
How is it done? I am trying to make it so a Character WAD can shoot an object that deflects like a Koopa shell, but only on two walls, and can home in on a target.
In the S_Skin of the wad, put in:
slingitem = <Thing number you want your character to shoot>
Also, putting "Ringslinger = 1" would make you sling this item in single player, so you might want to put that in the S_Skin as well
(Ringslinger = 0 would make it not work in Singleplayer)
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