custom animals

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Open srb2.srb in XWE (make sure to back up srb2.srb first), and look for the animal sprites. You write down their names, and then in your WAD, import your sprites with the names of the animals in srb2.srb.

Make sure to have S_START and S_END lumps around your sprites.
 
He wants to replace the animals, but doesn't know which sprite gets which name, or something similar to this. You can tell he looked at the wiki to find the sprite-naming format because he said he "can't find info on them".
 
What I want to do i to make more animals not replace the spites of the other three. I forgot to put that in the firts post.
 
zentaco said:
Kaysakado said:
Oh. That, you can't do without editing the Source code, I think.

I do agree but I have no Idea how to edit the source code.
Are you really willing to rewrite the source code just to make more animals? I think sprite replacing would be easier, as we're all used to seeing the standard animal sprites.
 
I am willing rewrite the source code because this has bin driving me crazy for the past two days and I still dont know how to edit the source code. Oh and is it possable to add sprite to soc editor?
 
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