A little something for those players out there to tide them over until the contest voting starts. ^_~
http://srpgp.digibase.ca/srb2planet/mt_crumblinghwy.wad
Inspired by the Mission Street level in SA2, this takes place on a highway which is, well, crumbling. To pieces at that. There are many weak pieces of the highway that fall when stepped on, though, thankfully it's easy to tell the weak pieces apart from the rest fo the highway. =P Though many chunks of the upper highway is missing already. Floating pillars, a central unfinished building (Perhaps...?) and another building off to the side complete this level. It has three power-up rings (Infinity, bomb and rail) and one moniter set on Deaf, though there are many, many more moniters scattered around to give fleeing players more rings to toy with. The floating pillars give players lifts when they need it, though they prove to be nothing more than stupid obstacles in the end. ^_^ The finished building in the center holds moniters, a bomb ring and the almighty infinity ring, though, the infinity ring isn't exactly east to get to. =P And finally the building in the corner of the map carries a rail ring and several moniters inside it, including a very helpful Whirlwind Shield. Though, the only way in is through a window that will often prove to be a tight fit when jumping into it. The rooftop has a couple moniters, including the map's only deaf moniter, which respawns as a random moniter from a weighted table. So repeat visits to the rooftop can lead to victory if you're lucky. Both the inside and out have springs which propel you to the other side of the map once you're done with the building. Lamp posts, railings, and support pillars complete the scenery here.
GOD, am I good at summeries. :P *shot*
NOTE: There's another version of this without the custom music (Which the Mission Street theme "Rumbling Hwy") in the wad so you may download that wad instead if you don't like the music (It uses the Dark City music) or if you have a slow connection: http://srpgp.digibase.ca/srb2planet/mt_crumblinghwynomusic.wad
http://srpgp.digibase.ca/srb2planet/mt_crumblinghwy.wad
Inspired by the Mission Street level in SA2, this takes place on a highway which is, well, crumbling. To pieces at that. There are many weak pieces of the highway that fall when stepped on, though, thankfully it's easy to tell the weak pieces apart from the rest fo the highway. =P Though many chunks of the upper highway is missing already. Floating pillars, a central unfinished building (Perhaps...?) and another building off to the side complete this level. It has three power-up rings (Infinity, bomb and rail) and one moniter set on Deaf, though there are many, many more moniters scattered around to give fleeing players more rings to toy with. The floating pillars give players lifts when they need it, though they prove to be nothing more than stupid obstacles in the end. ^_^ The finished building in the center holds moniters, a bomb ring and the almighty infinity ring, though, the infinity ring isn't exactly east to get to. =P And finally the building in the corner of the map carries a rail ring and several moniters inside it, including a very helpful Whirlwind Shield. Though, the only way in is through a window that will often prove to be a tight fit when jumping into it. The rooftop has a couple moniters, including the map's only deaf moniter, which respawns as a random moniter from a weighted table. So repeat visits to the rooftop can lead to victory if you're lucky. Both the inside and out have springs which propel you to the other side of the map once you're done with the building. Lamp posts, railings, and support pillars complete the scenery here.
GOD, am I good at summeries. :P *shot*
NOTE: There's another version of this without the custom music (Which the Mission Street theme "Rumbling Hwy") in the wad so you may download that wad instead if you don't like the music (It uses the Dark City music) or if you have a slow connection: http://srpgp.digibase.ca/srb2planet/mt_crumblinghwynomusic.wad