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Courses of doom

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Better again. Bad points:

1) 2nd lap marker is broken.
2) The darker sand needs to be replaced.
3) Thin out your enemy placement.
4) Don't put flames near the spawn.
5) Make it a bit darker.
6) Click the link.
 
on Edge said:
Better again. Bad points:

1) 2nd lap marker is broken.
2) The darker sand needs to be replaced.
3) Thin out your enemy placement.
4) Don't put flames near the spawn.
5) Make it a bit darker.
6) Click the link.

What do you mean, 2nd lap marker? It's not race...

The darker sand is so you can see the platforms better.

The rest, Ok, ill work on it.
 
The second lap marker doesn't work properly. It takes you back to the 1st lap marker, if I remember corectly.
 
on Edge said:
The second lap marker doesn't work properly. It takes you back to the 1st lap marker, if I remember corectly.

I don't Have a second lap marker! What are you talking about???
 
srb20190.png


srb20191.png
 
I really liked level 1.


Problems in level 2:

1) Too many crushes.
2) The crushes are too big.
3) Bad thing placement.
4) Bad platorming.
5) A-little cramped.
 
While it's obvious that you are improving, you still have a few main issues:

1)Small Hallways. Stay away from the please.
2)Crappy platforming. If it would be a small halway, chances are I'm not going to walk on it.

Also, if you turned that route to he life into a just plain alternate route, that'd be nice.


Oh yeah, flag your boss "Multiplayer". Please.
 
on Edge said:
Map 3 problems:

1) Impossible to finish.
2) The lava doesn't hurt.
3) Generic.

I've fixed 2, but I can't fix 1. How do I?

And for 3, I have no idea what you're talking about.
 
I would look at your maps when I'm able to get back on my SRB2 computer - but I can't just yet.
 
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