WellDoneSnake
Yoko Shimomura
How do you use coronas in srb2cb?
And...
How do you place them in the map?
And...
How do you place them in the map?
case MT_YOUROBJECT:
HWR_DrawCorona(FIXED_TO_FLOAT(spr->mobj->x), FIXED_TO_FLOAT(spr->mobj->y),
FIXED_TO_FLOAT(spr->mobj->z)+FIXED_TO_FLOAT(spr->mobj->height>>1),
HWR_Lighting(0xYOURCOLOR, NORMALFOG or 0, false, true), 16.0f <--- Size); // 0xffffefff
break;
So would it work if I applied it to a custom object or thing that I have made.Pac said:it will appear in the map to whatever object you have mad
Thanks for the help,
So would it work if I applied it to a custom object or thing that I have made.
Can I also make the coronas brighten up by using linedef triggers, e.g. the player walks into a dark room that then suddenly light glows, illuminating the room.
Edit: ignore this quetion.
would this also work on an md2, for instance if I was to make a light bulb thing as a scenery but it also has a corona, would it work if the 3d objects option was enabled.