Cool, Cool Mountain (scrmt_ccm.wad)

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Espyo

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Finally! Please, DON'T ask me to do this level again... It is HARD work, and everybody that says that it is not, obviously never created a [good] map. Enough about that.
This level is WAY cool. And it is sort of OK for match. Features:
-The teleporter at the below broken bridge (not the above one, I can't do that one).
-The special rings (automatic) are on the small piece of snow next to the broken bridge's cave; and the one next to the translucent ice block.
-The monitors are at the "8 Special rings" star and at the "Wall Kicks Will Work" star, with the exit with it.
Screenshots:
45483586ha6.jpg

51411598ma3.jpg


Go here for the downloads: http://www.mb.srb2.org/showthread.php?p=421047
http://www.nuvoletta.net/sss/srb2ffh/files/10/ccm.zip
 
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Kinda neat, but it's WAY too small. Scale it up. Also, it's got OpenGL bugs, make sure you run your map through Zennode before uploading it.
 
I was going to use Zennode, but I forgot!!
Well, it is sort of small, but in exchange, it isn't very easy to find the other players (you know, mountain in the middle).
But I will make it a bit larger and use Zennode on the next release.
 
Mario 64 battlefields are getting popular. I hope somebody makes tick tock clock! and rainbow cruise would be a good tricky area! :)
 
Err...the link may not work because that site is switching servers, or your browser and Internet suck.
 
Thanks for uploading it again. I am going to try it out now.

Edit: Wow nice job it looks nearly the same. :D

All you need now is some sort of penguin in the water. :)
 
Maybe, I'll SOC it in the final version.
I forgot to tell the changes:
-The part of the slide, that has the ice cube, used to be like the rest, and now, it's a "bridge".
-Run the file trough ZenNode.
 
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