Ok, so I'm stuck on a map, and I need some help. I'm trying to make FOFs that fall an exact distance from each other, constantly. Meaning I'm stuck using the Continuous Falling linedef type. That by itself forces many limitations on me, the most notable is that I can not adjust the FOF start point. The spawn and start point are always the same. All my experiments have resulted in there inevitably being a break in the line at some point eventually. The only way to avoid the break is to cause 2 FOFs to spawn directly on top of each other.
What I'm working with is a sector exactly 1024 units high, and the FOFs are 256 units high, with a 256 unit break in between each. They need to spawn above the ceiling, and need to disappear into the floor. I've tried setting various spawn points above the target sector's ceiling, and reset points at various points below the target sector's floor. Is there anyone who has had to deal with this issue and found a good solution for it? I'm in something of a jam right now, and this would be of great assistance.
What I'm working with is a sector exactly 1024 units high, and the FOFs are 256 units high, with a 256 unit break in between each. They need to spawn above the ceiling, and need to disappear into the floor. I've tried setting various spawn points above the target sector's ceiling, and reset points at various points below the target sector's floor. Is there anyone who has had to deal with this issue and found a good solution for it? I'm in something of a jam right now, and this would be of great assistance.