onpon4
Sharing is good.
So, I compiled version 2.1.8 of the source code (from here) on my 64-bit GNU/Linux system and extracted the data files from the installer exe into /usr/local/share/games/SRB2, and it seems to run perfectly. But I don't seem to be able to play network games with my brother, who is using the official Windows build (2.1.7 + patch). He is able to connect to my server for a couple seconds, but then it disconnects, and I get a message saying there was a synchronization error.
I also tried connecting with another server just to make sure the problem's on my end, and indeed, I disconnected after a couple seconds.
The only thing I could think to try was to apply the 2.1.8 patch to the data files, and putting the new DLL in with my data files didn't fix the problem. My brother falled out of sync just the same.
Is there something else I need to do to be able to connect to people using the official Windows build?
I also tried connecting with another server just to make sure the problem's on my end, and indeed, I disconnected after a couple seconds.
The only thing I could think to try was to apply the 2.1.8 patch to the data files, and putting the new DLL in with my data files didn't fix the problem. My brother falled out of sync just the same.
Is there something else I need to do to be able to connect to people using the official Windows build?