742mph
My work is never done yet
I know this sounds like a stupid thing to be having problems with, but the colormap of one of my water blocks absolutely refuses to work, no matter what I try.
*The colormap is tagged to the water block like it should be, along with a linedef executor designed to move the water block's bottom when a button is pressed. This movement works fine, and removing the linedef executor does nothing for the colormap.
*The colormap linedef itself is in a seperate sector and is tagged to the water block and only the water block, and has the colormap #40A0FFJ in capitals as its front upper texture.
*The water block sector, the target sector, and the colormap sector all have sector effect 0.
*The only way I can get the colormap linedef to affect something is by making it a global colormap, or tag 65535.
Also, I'm pretty sure this doesn't affect anything, but the level also contains lava textures. Any idea what's wrong?
*The colormap is tagged to the water block like it should be, along with a linedef executor designed to move the water block's bottom when a button is pressed. This movement works fine, and removing the linedef executor does nothing for the colormap.
*The colormap linedef itself is in a seperate sector and is tagged to the water block and only the water block, and has the colormap #40A0FFJ in capitals as its front upper texture.
*The water block sector, the target sector, and the colormap sector all have sector effect 0.
*The only way I can get the colormap linedef to affect something is by making it a global colormap, or tag 65535.
Also, I'm pretty sure this doesn't affect anything, but the level also contains lava textures. Any idea what's wrong?