Hope this is the right place to ask this...
I've recently become aware of the silent teleport in ERZ2, after having first discovered a similar effect in SF94-Serv. So I looked up the Teleport Player linedef. I'm a little confused, though.
The main thing I've noticed is that, as the article describes it, the X and Y offsets and the control sector's height determines the player's position. But when I first found out about these teleports, neither of them seem to, well, move the player. As in, I don't notice any position change after the teleport itself. (Standing in the right corner of the origin = standing in right corner of destination, standing in left side of origin = standing in left side of destination, etc.)
The article describes an absolute, but the game shows a relative. Is there something I'm missing here?
I've recently become aware of the silent teleport in ERZ2, after having first discovered a similar effect in SF94-Serv. So I looked up the Teleport Player linedef. I'm a little confused, though.
The main thing I've noticed is that, as the article describes it, the X and Y offsets and the control sector's height determines the player's position. But when I first found out about these teleports, neither of them seem to, well, move the player. As in, I don't notice any position change after the teleport itself. (Standing in the right corner of the origin = standing in right corner of destination, standing in left side of origin = standing in left side of destination, etc.)
The article describes an absolute, but the game shows a relative. Is there something I'm missing here?