• Do not use Works in Progress as a way of avoiding the releases system! Works in Progress can be used for sharing early betas and for getting suggestions for improvement. Releases of finished content are not allowed in this forum! If you would like to submit a finished addon, click here for instructions on how to do so.

Citrus Circuit (Tentative name)

Status
Not open for further replies.

Jellybones

Lawful Neutral
Ok, last time I made a level, it..... didn't turn out very well. So before I release my level, I'm just putting it in here so I can can get feedback and things like that. Right now, the level still isn't done. There's also a lot of visual glitches (mostly in the temple area) that instead of fixing, I plan on hiding (the ones outside the temple) I am still adding some sectors and some other additions. Also, I still need help deciding a name.. because Citrus doesn't fit. =/ It's more of a temple-thing.

Please, I'd likes suggestions on what to add/change and remove.

OLD:
http://srb2ffh.supersanctuary.net/386Citruscircuit.wad

NEW:
http://srb2ffh.supersanctuary.net/128Citruscircuit.wad
srb20000-3.png
 
Some rather strange things you got going here.....

1) The forest sky is not a sky, its just a txture, which makes it look strange.

2) Rings arn't deafed, check the float/deaf box to make them float slightly above the ground, which will make them look better.

3) I saw sky under my feet in that shadowed area, which was also strange.

4)Probaly the most important, is the water having different textures, and being above ground, it just didn't make sense.

Also, remove the black emerald, there is no point to it.
 
Chrome said:
Some rather strange things you got going here.....

1) The forest sky is not a sky, its just a txture, which makes it look strange.


2) Rings arn't deafed, check the float/deaf box to make them float slightly above the ground, which will make them look better.

3) I saw sky under my feet in that shadowed area, which was also strange.

4)Probaly the most important, is the water having different textures, and being above ground, it just didn't make sense.

Also, remove the black emerald, there is no point to it.

1: Youre inside the jungle, so I just wanted to make it seem like trees are blocking the sky (And I was too lazy to fix a certain problem.)

3: You mean when you first enter the temple? I actually liked that, made it seem like the floor had a reflection...

4: Yeah, that part was a little strange for me. I was too lazy to re-do it though. . .

I was playing around and I guess I forgot to take out the emerald. =P

Thanks, Chrome. I'd like to hear from other people...
 
The water and texture problems can usually be easily fixed with a trip to 3D mode. Sometimes if I have certain problems like that, this is what I do.
 
Yay, new stuff added, and stuff fixed. New dl link to in first post..

EDIT: I fixed the water.
C'mon, the main reason I posted this here was for comments/suggestions. =(
 
I like it. Though, the whole "Run to the end then run BACK." was a bit weird. The water is a bad obsiticle, just an annoyance, but otherwise, I like it. 7/10.
 
Well, you didn't really add much, you just fixed a few things, nothing more seems to be added to the level.
 
Yeah. I'm thinking of traps for the temple (maybe one or two more?) and I then will add the teleporter at the small shrine at the end of the temple.
 
Well, this map is finished, I posted it in submissions. But why wasn't it accepted? I read the guidelines for submitting a map, and there is nothing wrong with it. I can maybe understand Glitch City being rejected, but not this one. I worked hard on it. YES, it has a teleporter. (Thanks Nathan =P)
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top