Darkon
Member
i was thinking to myself a while ago, and realised that a character ive been creating (you'll have to wait and see :-p) is rather restricted
i was hoping to give it a very short version of sonics air attack along with knuckles's ability to climb walls so i came to this conclusion
rather than characters simply having *ability*
maybe they should have
*air ability* what they do when you tap the button in the air
*air variable* ammout of time the technique goes on for (in tails's case) but in sonics case it would be a rough estimate on how fast it goes, knuckles it would be a dud variable, so would be set to 0
*ground ability* 0 is none 1 is spin attack
unless of course thats what spin does
*wall ability* 0 none 1 wall climb
now i have no idea how hard/easy this would be to do but it would be a really nice addition and would allow character creation to have alot more depth than it simply being a sped up version of knuckles e.t.c.
i was hoping to give it a very short version of sonics air attack along with knuckles's ability to climb walls so i came to this conclusion
rather than characters simply having *ability*
maybe they should have
*air ability* what they do when you tap the button in the air
*air variable* ammout of time the technique goes on for (in tails's case) but in sonics case it would be a rough estimate on how fast it goes, knuckles it would be a dud variable, so would be set to 0
*ground ability* 0 is none 1 is spin attack
unless of course thats what spin does
*wall ability* 0 none 1 wall climb
now i have no idea how hard/easy this would be to do but it would be a really nice addition and would allow character creation to have alot more depth than it simply being a sped up version of knuckles e.t.c.