Invalid Cechoflags reset to defaults when a player captures a flag

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Title says it all, really.

Why does this matter? Well, if you have a mod such as mine that sets cechoflags every time the map is loaded, it's not really that great to have the cechoflags reset when the flag is captured. Also, some people like different cechoflags, like me, so for it to reset when a player captures a flag isn't exactly good.
 
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Not a bug. You should always be setting your CECHOFLAGS right before you display a CECHO anyway.
 
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