CECHO messages

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Kuja

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Question here. How would I make a CECHO message appear when a button is activated?
 
Buttons aren't the best thing to use, though.
Oh? why is that?

EDIT: I just read the wiki about the linedef. Its about as clear as mud to me :/
 
Sorry, but its absolutely necessary that I have this button(for reasons I will not go into). But I still don't understand how I use the script linedef >_<
 
Something Mint is getting at is that there's actually button sector effects. Rather, he wants you to use linedef executors manually.

And you know that scripts are just a series of console commands, right? If you can't do it with a console command, you can't do it in a script.
 
Ohhhhh... I just caught on. So it would be best if I alternately use linedefs, huh? Well I suppose I could do that - thanks to the both of you. :)
 
How this would work (assuming this is map01)

SECTOR 1
(sector button is in)
floor=1000
ceiling=3000
tag=0
anything X anything
square

SECTOR 2
(button)
floor=1050
ceiling=3000
tag=1
effect=975 (trigger linedef, floor touch)
square

SECTOR 3 (control)
(run script linedef)
triangle
floor=001
ceiling=anything

LINEDEF 1
sector 3
type=98 (trigger once)
tag=1

LINEDEF 2
sector 3
type=113
tag=0


SECTOR 4 (control)
triangle
floor=1000
ceiling=3000

LINEDEF 3 (sector 4)
type=98 (trigger once)
tag=1

LINEDEF 4 (sector 4)
type=106
tag=1
note: length of line controls how fast the button descends.


Once you've got those sectors made, create a new lump with XWE or SLumpED, and name it SCR01001. Put the script in there to be run. Somethng like this

cecho "hi"


then, it should work.
 
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