SonicTheDalek
Member
I am trying to make a character be a minelayer but when an enemy hits the mines they don't blow up like they're supposed to. Here's the code for the mine so it can be figured out more easily.
Code:
Thing 303
MAPTHINGNUM = -1
SPAWNSTATE = 1709
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 140
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 901
DEATHSOUND = 35
XDEATHSTATE = 0
SPEED = 8
RADIUS = 1048576
HEIGHT = 1572864
MASS = 100
DAMAGE = 1
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 33620500
FRAME 1709
SPRITENUMBER = 200
SPRITESUBNUMBER = 0
DURATION = 3
NEXT = 1710
FRAME 1710
SPRITENUMBER = 200
SPRITESUBNUMBER = 1
DURATION = 3
NEXT = 1711
FRAME 1711
SPRITENUMBER = 200
SPRITESUBNUMBER = 65536
DURATION = 3
NEXT = 1712
FRAME 1712
SPRITENUMBER = 200
SPRITESUBNUMBER = 65537
DURATION = 3
NEXT = 1713
FRAME 1713
SPRITENUMBER = 200
SPRITESUBNUMBER = 131072
DURATION = 3
NEXT = 1714
FRAME 1714
SPRITENUMBER = 200
SPRITESUBNUMBER = 131073
DURATION = 3
NEXT = 1713
SOUND 140
PRIORITY = 32