BizarreLobo
Lone gamer wolf
I'm using FOFs that move up when the player spindashes on them as a stage gimmick. However, jumping while the FOF is ascending boosts the jump's vertical momentum. Because of this, the player could just spindash a bit and then use the boosted jump speed to get all the way to top (or even farther up), that makes the gimmick itself pointless, and I don't want that to happen in this situation.
So I wonder... is there's a way to "reset" the player's vertical momentum when jumping off an ascending platform?
So I wonder... is there's a way to "reset" the player's vertical momentum when jumping off an ascending platform?