Maverick Finn
thought air was free, til I bought a bag of chips
Manual Camera only rotates when you tell it too, and the player acts in the camera's direction.
Automatic Camera rotates whenever it wants, and the player acts to where it faces.
Is there a way to mix both, making the camera only turn when you tell it to while still acting in the direction the character is facing?
Automatic Camera rotates whenever it wants, and the player acts to where it faces.
Is there a way to mix both, making the camera only turn when you tell it to while still acting in the direction the character is facing?