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Badniks and other things in MD2

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Mario A. Roach

¡Reremy
I am preparing a pack of MD2 things and some other badnick for SRB2.
This is what so far I have prepared.

I will make the other obvious here.
I intend to do all important objects of the game in MD2.
 

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These seem fine.

I think you should just make a general thread for your MD2s though. If you end up doing like 7 MD2s, you wouldn't want to make 7 different threads.
 
More progress!

EggRobo ?? I do not remember his name.
 

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Another thing.
 

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Hey, nice job on the MD2 models! One thing I would change is the level of detail on some of these. For example, that green drill bot (whose name I forgot) has very flat eyes, which could instead be models with the eye texture on them, just to make it stick out a little more. Also, judging from the screenshots of the Egg Knight/Castlebot Facestabber, it is missing the details on his chest and arms. I'm just nitpicking, though. They do still look great like this. Keep up the good work!
 
Thanks for the tips!
I've been working on it
 

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Hey, if you're going to do the yellow springed spring shell badnik, try to make the spring on the top look similar to your yellow spring model from releases
 
A little more of progress.
 

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Here, the (insert name here)
No show the progress, will be able when the post.
I try to do the same springs, because when the badnik dies; It looks bigger.
 

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Nice work on the Jetty-Syns. One thing I'll suggest however is to make their jetpacks a tad smaller.
 
This is coming along nicely. I agree with Fres, the jets on the Jetty-Syns should be a little closer together and a bit smaller.
 
I don't really like the spring shell thing. Their shell looks extremely bland, perhaps you should add these hexagonal lines and all, like on the sprites?
 
The sonic costume is always with us.
 

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