Metal96
Member
This seems to be a bug more with how zoomtubes are handled, though there is an easy workaround.
Anyway, in ERZ, the zoom tube off the room with the Egg Guards after the turret room can be glitched simply by walking into it backwards. I assume that this goes for all other "unprotected" zoom tubes as well. I discovered this after thokking an Egg Guard and being bumped into the tube. Screens:
However, there is a very easy workaround. As you can see in this shot
there is an invisible wall blocking the player from reentering the tube from the other side. (This is me thokking it to show solidity, although it didn't work well.) What one could do it place one of these walls after the start sector on the other side of the zoom tube, since it seems zoom tubing players can go right through walls anyway. So just stick one at the beginning to prevent accidental entry and you save those who are playing for the first time some confusion.
Anyway, in ERZ, the zoom tube off the room with the Egg Guards after the turret room can be glitched simply by walking into it backwards. I assume that this goes for all other "unprotected" zoom tubes as well. I discovered this after thokking an Egg Guard and being bumped into the tube. Screens:
However, there is a very easy workaround. As you can see in this shot
there is an invisible wall blocking the player from reentering the tube from the other side. (This is me thokking it to show solidity, although it didn't work well.) What one could do it place one of these walls after the start sector on the other side of the zoom tube, since it seems zoom tubing players can go right through walls anyway. So just stick one at the beginning to prevent accidental entry and you save those who are playing for the first time some confusion.